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Edwardie Fileupload Better May 2026

With this, Edwardie supports and retry logic. Your competitors (default uploaders) cannot do this. Part 5: The Backend Victory Lap – Post-Processing A "better" file upload isn't just about getting the bytes; it's about what happens after.

if (chunkNumber == totalChunks - 1) { // All chunks received. Move file to final destination. File.Move(tempPath, finalDestinationPath); await TriggerPostProcessingAsync(finalDestinationPath); } edwardie fileupload better

var xhr = new XMLHttpRequest(); xhr.open('POST', '/api/EdwardieUploadBetter', true); With this, Edwardie supports and retry logic

// Leveraging ImageSharp or System.Drawing public void OptimizeAfterUpload(string filePath) { using (var image = Image.Load(filePath)) { // Resize if width > 2000px if (image.Width > 2000) { image.Mutate(x => x.Resize(2000, 0)); } // Save as WebP for 30% smaller size image.Save(Path.ChangeExtension(filePath, ".webp"), new WebpEncoder()); } // Delete the original raw file File.Delete(filePath); } if (chunkNumber == totalChunks - 1) { // All chunks received

// The "Better" part: Real progress xhr.upload.onprogress = function(progressEvent) { var percent = (progressEvent.loaded / progressEvent.total) * 100; var progressBar = document.getElementById('EdwardieProgress'); progressBar.style.width = percent + '%'; progressBar.innerText = Math.round(percent) + '%'; // Advanced: Add speed calculation if(progressEvent.lengthComputable) { var secondsRemaining = (progressEvent.total - progressEvent.loaded) / (progressEvent.loaded / (new Date() - startTime)); document.getElementById('eta').innerText = `ETA: ${Math.ceil(secondsRemaining)}s`; } };

<div class="modern-dropzone" id="dropzone"> <p>Drag & Drop Files Here</p> <div class="progress-bar-container" style="display:none;"> <div class="progress-bar-fill" id="EdwardieProgress">0%</div> </div> <input type="file" id="EdwardieHiddenInput" style="display:none;" /> </div> This is where we make Edwardie feel modern. We hook into XMLHttpRequest to track progress.