Ntquerywnfstatedata Ntdlldll Better -
return 0;
But there is a lesser-known, semi-documented function residing inside ntdll.dll that has recently gained attention for its unique capabilities: . ntquerywnfstatedata ntdlldll better
Here’s where NtQueryWnfStateData shines : 3.1 Real-time, Low-Overhead State Reading WNF updates are kernel-pushed. Polling a registry key or waiting for a broadcast message is slow and wasteful. NtQueryWnfStateData reads the current state directly from the kernel’s WNF database. 3.2 Access to Hidden System States Many system states are only exposed via WNF, not through public APIs. For example, the internal “Game Mode” state, specific power throttling modes, or the Windows Update orchestrator status can be read via WNF but not via GetSystemPowerStatus . 3.3 No Admin Rights Needed (Often) Unlike reading kernel memory directly or loading a driver, many WNF states are readable from a medium integrity process (standard user). This makes NtQueryWnfStateData a powerful tool for non-admin diagnostic tools. 3.4 Faster than WMI or ETW WMI queries are notoriously slow. ETW requires enabling providers, collecting traces, and parsing events. NtQueryWnfStateData is a simple synchronous syscall – often completing in < 1 microsecond. Part 4: How to Find WNF State Names To use NtQueryWnfStateData , you need a StateHandle or a StateName . WNF State Names are 128-bit values. Some are publicly known from leaked symbols or reverse engineering. Examples: return 0; But there is a lesser-known, semi-documented
The function signature (reconstructed via reverse engineering) is: ETW requires enabling providers