Supertux 0.7.0 May 2026
If you are a Windows or Mac user who loves platformers, you would be foolish to ignore a polished, full-length, 12-hour adventure that costs exactly $0. No ads. No microtransactions. No data collection. Just pure, joyful, frustrating, rewarding platforming.
The challenge was "scope creep." Every time a developer added one feature, it broke two others. For two years, the game was unplayable in nightly builds. Then, in 2020, a new core team of maintainers (led by "Voxel" and "rusty-bird") consolidated the codebase, cut unstable features, and focused solely on shippable milestones. supertux 0.7.0
This is not a simple patch or a bug-fix update. Version 0.7.0 represents a quantum leap for the game. It reboots the engine, rewrites the art style, adds a completely new world, and fundamentally changes how the game feels. For anyone who has ever slipped on ice in the Icy Island or dodged a yeti in the Forest, this article will break down everything you need to know about SuperTux 0.7.0. For the uninitiated, SuperTux is a free, open-source side-scrolling platformer originally created in 2000 by Bill Kendrick and the Linux community. The goal is simple: guide Tux, the Linux mascot, through treacherous worlds to rescue his kidnapped girlfriend, Penny. If you are a Windows or Mac user
If you are a Linux user, you have a moral and ethical obligation to try SuperTux. It is our penguin. It is our flag-bearer. And now, it’s finally fun to play without nostalgia goggles. No data collection
While the premise is classic, the execution has always been charming. Over the years, SuperTux evolved from a basic tech demo into a full-fledged game with power-ups (flower, ice, earth), secret areas, and a difficulty curve that rivals some of the best NES-era classics.